Unlimited Dev Service
Ongoing development for teams that need shipping, not theater.
Status: Active client delivery
Built for maintainability, ownership, and clear scope.
Apps, games, and open tools. No hype. No lock-in. No vaporware.
I started coding at 9 years old. I learned C/C++, made Command and Conquer mods in Lua, built Civ 5 mods, then started building my own games after Harvard CS50. After high school, I started freelancing and shipping software for real clients.
I am an autistic hacker nerd and former artist. I build local-first when possible, cloud when needed. No hype. Just shipped.
Work With MeThree active lanes. Real status, no theater.
Ongoing development for teams that need shipping, not theater.
Status: Active client delivery
Built for maintainability, ownership, and clear scope.
Billing and labor tracking for nerds tired of unpaid tech support.
Status: Live hosted user
Local-first mindset with practical workflows and no lock-in traps.
Retro-futurist space game built in public.
Status: Playable systems in active development
Lean architecture and iterative releases.
Notes on architecture, tradeoffs, and what actually shipped.
Real work, real clients, and open builds.
Most of this work is open source and built in public. If it helps you, support keeps it shipping.
Support the BuildsIf you want practical systems with clear tradeoffs and clean ownership, let's talk.